6/9/2017 (Week 2)
Liam Yue Wei (0327686)
Video Editing and Production
Cinematography
There are several types of shots when it comes to taking a photograph:
This shot shows a broad view of the surroundings around the character and conveys scale, distance, and geographical location. It is used to show where character in his or her environment. If it is used at the beginning of a scene, it's often called as an "establishing shot".
Wide Shot (WS)
A wide shot includes the entire subject and important objects in the immediate surroundings.
Medium Wide Shot (MWS)
This show shows a character usually cut off across the legs above or below the knees. It is wide enough to show the physical setting in which the action is taking place, it permits a nice balance of figure and surrounding.
Medium Shot (MS) I
A medium shot shows the subject that are important to understanding what the subject is doing. Gesture and expression now become more visible. For instance, a medium shot of a person sitting still might show his body from the waist up, letting hands and the lower half of his body fall outside the frame.
Medium Shot (MS) II
A medium shot can be a shot of a person performing movement or action, on the other hand, would have to include his arms and hands, since these are generally important to understanding what he's doing.
Medium Close Up (MCU)
A medium close up films subject character from approximately midway between waist and shoulders to above the head.
Over the Shoulder Shot (O.S)
The over-shoulder show shows the subject from behind the shoulder of another person.
Close Up Shot (CU)
A close-up is used to isolate the most important part of the subject.
Extreme Close Up Shot (ECU)
An extreme close-up single out a portion of the face magnifies a detail. The object is to focus on important detail either to increase the drama or impact on a situation or to allow the viewer to see necessary picture most clearly.
Three-quarter front angle is more often used than the frontal angle or profile because it shows more depth ad volume.
Composition
Facial modelling is best when subject is turned 45 degree (3/4 angling) to the camera. 3 Dimensional solidity is most pronounced when 2 or more surfaces are photographed.
Vertical Camera Axis Movement
The camera is placed above eye level, looking downward. A high angle can make a character look smaller, younger, weak, confused, or more childlike. As opposed to the camera is placed below eye level, looking upward. A low angle shot can make a character look bigger, stronger, or more noble. It also gives the impression of height.
Camera height is as important as camera distance and angle but often disregarded.
Liam Yue Wei (0327686)
Video Editing and Production
Cinematography
Lecture
Cinematography is the art of making motion pictures. When the motion picture camera was invented, the shots were simple and straightforward. The filmmakers then turned to dramatic presentations they called filmed plays. They breakup the action into shots and sequences in order to avoid the film looking flat. Cinema technique is all about manipulating shots and sequence that isolating part of it to look at and in what order to see them.Camera Angle
A camera angle is defined as the area and viewpoint recorded by the lens. It determines:- Subject size
- Subject angle
- Camera height
There are several types of shots when it comes to taking a photograph:
- Extreme Wide Shot (EWS)
- Wide Shot (WS)
- Medium Wide Shot (MWS)
- Medium Shot (MS) I
- Medium Shot (MS) II
- Medium Close Up (MCU)
- Over the Shoulder Shot (O.S)
- Close Up Shot (CU)
- Extreme Close Up Shot (ECU)
This shot shows a broad view of the surroundings around the character and conveys scale, distance, and geographical location. It is used to show where character in his or her environment. If it is used at the beginning of a scene, it's often called as an "establishing shot".
Wide Shot (WS)
A wide shot includes the entire subject and important objects in the immediate surroundings.
Medium Wide Shot (MWS)
This show shows a character usually cut off across the legs above or below the knees. It is wide enough to show the physical setting in which the action is taking place, it permits a nice balance of figure and surrounding.
Medium Shot (MS) I
A medium shot shows the subject that are important to understanding what the subject is doing. Gesture and expression now become more visible. For instance, a medium shot of a person sitting still might show his body from the waist up, letting hands and the lower half of his body fall outside the frame.
Medium Shot (MS) II
A medium shot can be a shot of a person performing movement or action, on the other hand, would have to include his arms and hands, since these are generally important to understanding what he's doing.
Medium Close Up (MCU)
A medium close up films subject character from approximately midway between waist and shoulders to above the head.
Over the Shoulder Shot (O.S)
The over-shoulder show shows the subject from behind the shoulder of another person.
Close Up Shot (CU)
A close-up is used to isolate the most important part of the subject.
Extreme Close Up Shot (ECU)
An extreme close-up single out a portion of the face magnifies a detail. The object is to focus on important detail either to increase the drama or impact on a situation or to allow the viewer to see necessary picture most clearly.
Subject Angle
Horizontal Camera Axis MovementThree-quarter front angle is more often used than the frontal angle or profile because it shows more depth ad volume.
Composition
Facial modelling is best when subject is turned 45 degree (3/4 angling) to the camera. 3 Dimensional solidity is most pronounced when 2 or more surfaces are photographed.
Vertical Camera Axis Movement
The camera is placed above eye level, looking downward. A high angle can make a character look smaller, younger, weak, confused, or more childlike. As opposed to the camera is placed below eye level, looking upward. A low angle shot can make a character look bigger, stronger, or more noble. It also gives the impression of height.
Subject Height
Camera height is as important as camera distance and angle but often disregarded.- A level angle camera films from the eye level of an observer or from the subject's eye level.
- A high angle shot is any shot in which the camera is tilted downward to view the subject.
- A low angle shot is any shot in which the camera is tilted upward to view the subject.
Instruction
Our exercise was to take different types of shots with our phone camera. During the tutorial, I was grouped up with Hui Li to do the following exercises:
- Low Angle Wide Shot
- Low Angle MCU
- Profile MS
- Extreme Close-Up Shot
- Close-Up Shot
- 3/4 Rear MCU Shot
- Eye-Level Medium-Wide Shot
- Frontal MS
- 3/4 Front MS
- High Angle Wide Shot
- High Angle MCU
- Eye-Level MS
- Over-The-Shoulder MCU Shot
Videos compiled into ONE:
Feedback
-no feedback yet-Reflection
Experience
I have learned plenty of stuffs during this class, especially when I'm a total amateur when it comes to taking a photo, or filming. It is interesting to see that different shots have different purposes in filming.
Observation
Different types of shots are useful to convey the messages to the audience. Also, it can make the film look more interesting to watch.
Findings
I believe that the different angle shots influence the composition a lot. I have also realized that I still need more time to get used to recognize all the shots.In order to get used to the shots, I need to do more practice and pay more attention when watching a video or film.
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